Hi — I'm Nursultan. I build apps you can feel. Crafted in Swift & SwiftUI.
Independent iOS engineer focused on native experiences — apps that feel inevitable on iPhone & iPad. Currently working on a small handful of products I care deeply about.
The path.
It started with a single question: how does the thing in my pocket actually work?
What began as Xcode tinkering became a craft. The apps grew. The code tightened. Details — the spring of an animation, the rhythm of a haptic, the timing of a transition — stopped being polish and started being the point.
Today I work in Swift and SwiftUI, with the parts of UIKit that still earn their keep. I care about apps that feel native to the platform they live on, and quiet enough to disappear behind the thing the person actually came to do.
I build for iPhone and iPad, ship to the App Store, and keep the scope small enough to stay honest.
Selected work.
How I build.
Four principles I keep returning to. They're less rules, more the things I notice when an app feels right.
Native first.
If the platform offers a primitive, use it. Then earn every deviation.
Details earn it.
A spring curve, a tap target, a sentence of empty-state copy. The compound interest of care.
Ship to learn.
Real users teach more than wireframes. Get it out, then refine in public.
Quiet UIs.
The best interfaces disappear. The user remembers the outcome, not the chrome.